My widget (hud) don't appears in client 1 screen

I call the the function that show my widget hud in the Game Mode blueprint. In the client 2 screen it appears. How to do to fix this?


Did you call the function on both clients?

I did this but not worked. :frowning:
“HudNaTela” is the function that display the widget in screen.

Game Mode class only exists on the server. So that will on execute on the host.

Yes, I solved it!
The function that will show the widget on screen must be in Game State class.

Thank you all.

Oh yep, probably to prevent some cheating.