i’m going to make transperent water shader
i duplicaed and changed some parameters of M_Water_Lake of starter pack.
changed opaque to translucent
connected refraction and normal
it looks not bad.
but watch video please. that is so weird.
water disappear when i change camera angle.
there are no node about camera in my shader.
how can i fix this??
i’m newbie fo UE4 help please. thank you!