# My Steam Advanced Session Have many problems

**URL:** <https://forums.unrealengine.com/t/my-steam-advanced-session-have-many-problems/1842307>\
**Category:** Multiplayer & Networking\
**Tags:** steamworks, Steam, joining-session, unreal-engine, Multiplayer, bug-report, Blueprint\
**Created:** [May 6, 2024, 4:58am UTC](https://forums.unrealengine.com/t/my-steam-advanced-session-have-many-problems/1842307 "2024-05-06T04:58:25Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Nightwolf](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/nightwolf/32/917179_2.png) [@Nightwolf](https://forums.unrealengine.com/u/Nightwolf)\
**Post date:** [May 18, 2024, 5:44pm UTC](https://forums.unrealengine.com/t/my-steam-advanced-session-have-many-problems/1842307/6 "2024-05-18T17:44:50Z")

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Heres every video that i followed to get mine working maybe you’ll notice something you missed  
luckily i save bookmarks like a super nerd

Setup API:

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/3/7/237f28d2f39784ea33716c1979c0753049c7b393.jpeg "Steamworks SDK SPEEDRUN (Tutorial) For Unreal Engine 4 & 5 (OnlineSubsystem)") ](https://www.youtube.com/watch?v=u8x_krZEjhk)

App ID:

> [@Unable to create OnlineSubsystem module Steam](https://forums.unrealengine.com/t/unable-to-create-onlinesubsystem-module-steam/489793):
>
> Hello, I have followed many tutorials and guides to get Steam up and running inside of UE4. I have gone through Unreal’s guide as well as others. I have tried in a source engine as well as a precompiled engine. I cannot seem to get Steam to initialize. I always make sure to test in a standalone application, however, the overlay never appears, and in my output log are the messages: LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin SteamShared LogPluginMana…

Probably unrelated but also may as well you might need it soon if you haven’t done already, Achievements:

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/3/e/23e574ad6d3945862805d3c28c9d0912eeed265c.jpeg "Unreal Engine: Add Steam Achievement Progress Counter (in-depth)") ](https://www.youtube.com/watch?v=ZW9pVyyOcGE)

> [@Issue with Actually Writing Steam Achievements in 4.26](https://forums.unrealengine.com/t/issue-with-actually-writing-steam-achievements-in-4-26/488038/3):
>
> Thank the good Lord! I finally fixed it. When following one of the tutorials, I was told to add this line: DynamicallyLoadedModuleNames.Add("OnlineSubsystemSteam"); Just commenting that line out solved the issue! Note for those who may stumble across this: If you are in UE4.26+, don’t bother doing anything crazy, don’t download the steamworks sdk. Literally all you need to do is enable the steam online subsystem plugin, use the appropriate blueprints nodes, and add this to your defaultengine…

Cheers, sorry i don’t understand net drivers but this may at least take you in the right direction

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