I’ve just started playing with UE4 C++ and I set up a simple project to play with things. However, I must have done something crazy (tried to call Play() on maybe an uninitialized UAudioComponent pointer), which understandably crashes the game. What I don’t understand is that it crashes the Editor - the project now refuses to load in the Editor at all. Every time I open the project it crashes the Editor!
Is there a way to recover my project? Maybe the project is in some bad state?