My screen fades to red without me having changed anything. Weird?! Ideas?

My project’s screen fades to red by itself. I can’t figure out why? I’ve checked a lot of settings. Any ideas?



I just removed everything from the map. Nothing in the world. Set all the settings to common settings. It still turn red. My other maps do not have this problem.

I copied everything from that map to a new map and I don’t have the issue. Very strange bug… Has anyone seen this?

Pretty strange, but the only thing that could cause this is an active post process volume. But the best thing would be to report this on answerhub: https://answers.unrealengine/ :slight_smile:

It really seems like you forgot some post process volume somewhere in the map.