I am an animation student taking my first crack at bringing my creations into unreal 4 for my solo final. I have my player in the engine and it seems to be working fine. My problem is with my environment. I am making a space flight sim and my scene is a large space station. It imports fine but when i test it, it has a large collision box surrounding it and it won’t let me fly through the open spaces of the station. How do I limit the collisions to the visible mesh instead of the area around it?
You have to create a own collision or you have to generate one -> https://www.youtube.com/watch?v=TTsAYpqHU-c