# My Project Crashes when I open it

**URL:** <https://forums.unrealengine.com/t/my-project-crashes-when-i-open-it/1960998>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [August 4, 2024, 12:40am UTC](https://forums.unrealengine.com/t/my-project-crashes-when-i-open-it/1960998 "2024-08-04T00:40:35Z")\
**Posts on this page:** 7\
**Page:** 1

<div class="post-metadata">

**Author:** ![Ulvdiaz](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ulvdiaz/32/1145968_2.png) [@Ulvdiaz](https://forums.unrealengine.com/u/Ulvdiaz)\
**Post date:** [August 4, 2024, 12:40am UTC](https://forums.unrealengine.com/t/my-project-crashes-when-i-open-it/1960998/1 "2024-08-04T00:40:35Z")

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### Please select what you are reporting on:

Unreal Editor for Fortnite

### What Type of Bug are you experiencing?

Stability

### Summary

When I try to open my UEFN project it instantly crashes, I can’t access it in any way.  
This is the error I get:

Unhandled Exception: EXCEPTION\_ACCESS\_VIOLATION 0x0000000000000000

UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
UnrealEditorFortnite\_Win64\_Shipping  
kernel32  
ntdll

### Steps to Reproduce

Opening a project

### Expected Result

Open the project correctly

### Observed Result

The editor crashes

### Platform(s)

PC

### Island Code

4749-4734-4170

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<div class="post-metadata">

**Author:** ![AlexWStudios](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/alexwstudios/32/776643_2.png) [@AlexWStudios](https://forums.unrealengine.com/u/AlexWStudios)\
**Post date:** [August 4, 2024, 3:24am UTC](https://forums.unrealengine.com/t/my-project-crashes-when-i-open-it/1960998/2 "2024-08-04T03:24:47Z")

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I Am Having The Same Issue…

 ![Screenshot 2024-08-03 030235](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/4/3/b431dbb959ce7cc290a2f676bda4c5b22fa1ed15.jpeg)

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<div class="post-metadata">

**Author:** ![Ulvdiaz](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ulvdiaz/32/1145968_2.png) [@Ulvdiaz](https://forums.unrealengine.com/u/Ulvdiaz)\
**Post date:** [August 4, 2024, 4:52pm UTC](https://forums.unrealengine.com/t/my-project-crashes-when-i-open-it/1960998/3 "2024-08-04T16:52:38Z")

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Hey! I fixed it!! It turned out that the issue was caused by a verse file referencing another verse device, which was making the editor crash. I resolved it by deleting the reference from the verse file, and now the editor opens perfectly.

This might not work for, you as I see your error code is different than mine. But anyways hope this helps!

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<div class="post-metadata">

**Author:** ![Hardcawcanary](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hardcawcanary/32/906569_2.png) [@Hardcawcanary](https://forums.unrealengine.com/u/Hardcawcanary)\
**Post date:** [August 4, 2024, 5:31pm UTC](https://forums.unrealengine.com/t/my-project-crashes-when-i-open-it/1960998/4 "2024-08-04T17:31:31Z")

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Is it just one project or others too ?

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<div class="post-metadata">

**Author:** ![AlexWStudios](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/alexwstudios/32/776643_2.png) [@AlexWStudios](https://forums.unrealengine.com/u/AlexWStudios)\
**Post date:** [August 4, 2024, 9:25pm UTC](https://forums.unrealengine.com/t/my-project-crashes-when-i-open-it/1960998/5 "2024-08-04T21:25:23Z")

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It’s just one project

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<div class="post-metadata">

**Author:** ![AlexWStudios](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/alexwstudios/32/776643_2.png) [@AlexWStudios](https://forums.unrealengine.com/u/AlexWStudios)\
**Post date:** [August 4, 2024, 9:28pm UTC](https://forums.unrealengine.com/t/my-project-crashes-when-i-open-it/1960998/6 "2024-08-04T21:28:04Z")

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The error code changes every time I try and open it, it has to be verse because nothing else in the map was causing issues but idk where or what verse code is causing it ☹

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<div class="post-metadata">

**Author:** ![Ulvdiaz](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ulvdiaz/32/1145968_2.png) [@Ulvdiaz](https://forums.unrealengine.com/u/Ulvdiaz)\
**Post date:** [August 4, 2024, 9:39pm UTC](https://forums.unrealengine.com/t/my-project-crashes-when-i-open-it/1960998/7 "2024-08-04T21:39:42Z")

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Just find your map content folder (usually is on the documents folder, under FortniteProjects) and drag to your desktop all the .verse files, then open the project and return one by one all the .verse files to your content folder until the editor crashes, when it does, the last file you added is the one that causes the crash. Hope this helps!
