My packaged client is repeatedly getting kicked from dedicated server

Does anyone know why is my packaged client repeatedly getting kicked from dedicated server (using version 4.17.2)? Here is a log i’m getting from the client perspective:

https://pastebin.com/raw/Rk9ZRTuZ

I got this solved. My problem was that i didn’t follow the wiki instructions and forgot to add the entry map. So i would try to connect to lobby map (open level: 127.0.0.1) while already being in the lobby map.

*so open up the project settings and then go to maps and modes.

set the editor startup map to entry

set the game default map to entry

set the transition map to transition

set the server default map to test level*