My import from blender is elongated

when i import a skeletal mesh from blender to ue4 it gets elongated on the Z axis the first picture is it in blender the 2nd will be it in ue4

then it turns into this

if you know how to fix it please walk me through it asap it does have a working armature and is being imported with it

woah. Can you upload the .blend file and let me look at it? I’ve never had that problem importing a rigged model from blender before.

i can not the file type is invalid give me you’re email