My first serious project!The Apprentice Level Design walkthrough

Hi

My name is Henrik Johansson and i am a Level Designer and would love your feedback of the content that i have created here :slight_smile:

I need the feedback so i can improve my knowledge and skills as Level Designer!

Here is the video The Apprentice Level Design walkthrough - YouTube !

It looks fabulous. You may want to tweak the flashlight a little though. Maybe use an IES texture for it and add a little bit of bounce to it with a Spring Arm component. Other than that, it looks great!

It looks great :slight_smile: but… the flashlight!!! You don’t want to use that flashlight

Looking for art direction? Fair waring: i wont hold back.

Needs more details. Things still look rough and very “first draft”. More clutter! More noise! Things still look very “generated” and unnatural.

The structures just feel like boxes. They dont look “lived in”. Real life is messier. Real life has more depth. Where does the dude eat? Sleep? Take a sh*t? Is he such a neat freak that he never even left a single thing out of place?

You probably want more species of fauna in there.

The environment is as involved in telling the story as the sequence of events. Signs of a struggle? Marks left behind by the apprentice practicing his magic? Pictures tell a tousand words. A finely crafted scene ten thousand. The mystery isnt a guy running around a scene looking for a key. Its the scene itself telling you to go find that key and why.

A really neat insight that I will stick in the back of my head! Thanks for that…

teak