# MVN Live Not Streaming Properly to Unreal Engine 5.6 

**URL:** <https://forums.unrealengine.com/t/mvn-live-not-streaming-properly-to-unreal-engine-5-6/2562345>\
**Category:** Character & Animation\
**Tags:** livelink, unreal-engine, question\
**Created:** [June 17, 2025, 2:51pm UTC](https://forums.unrealengine.com/t/mvn-live-not-streaming-properly-to-unreal-engine-5-6/2562345 "2025-06-17T14:51:31Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![neshamota](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/neshamota/32/88708_2.png) [@neshamota](https://forums.unrealengine.com/u/neshamota)\
**Post date:** [July 4, 2025, 4:37pm UTC](https://forums.unrealengine.com/t/mvn-live-not-streaming-properly-to-unreal-engine-5-6/2562345/2 "2025-07-04T16:37:20Z")

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Have you figured out yet?  
Same here, UE5.6 + MVN Pro 2024.2 streams for a second, then stops with Subject is invalid

\*\* seems to be sorted with solution in LiveLink settings from here

> [@MVN live link in Unreal 5.5](https://forums.unrealengine.com/t/mvn-live-link-in-unreal-5-5/2506327/4):
>
> Looks like it’s a bug on the UE 5.5 side that is dropping the connection. A temporary solution has been found:

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