# Mute/Solo on Sound Classes doesn't seem to work properly? 

**URL:** <https://forums.unrealengine.com/t/mute-solo-on-sound-classes-doesnt-seem-to-work-properly/2844406>\
**Category:** Audio\
**Tags:** unreal-engine, question\
**Created:** [October 23, 2026, 7:00pm UTC](https://forums.unrealengine.com/t/mute-solo-on-sound-classes-doesnt-seem-to-work-properly/2844406 "2026-10-23T19:00:27Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![DarkEcoAudio](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DarkEcoAudio](https://forums.unrealengine.com/u/DarkEcoAudio)\
**Post date:** [October 23, 2026, 7:00pm UTC](https://forums.unrealengine.com/t/mute-solo-on-sound-classes-doesnt-seem-to-work-properly/2844406/1 "2026-10-23T19:00:27Z")

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Hi all, I don’t know if i’m doing something wildly stupid here. I have a sound class SC\_Weapons hooked up to a default SC\_Main class and a simple oneshot metasound linked to SC\_Weapons. Super simple setup. Left-click mouse button \> play oneshot.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/8/2/1825498279eef82012cb032c16d90f5492e55284.png)

Now I tried playing the sound through SC\_Weapons standalone before connecting it to SC\_Main, and everything worked fine. I could mute and solo as expected. After connecting them however, the mute button doesn’t do anything and the solo button mutes everything. It does this for both SC\_Weapons and SC\_Main. The weird thing is that the volume, pitch etc. sliders work completely fine.

I’m not sure if there’s some core concept i’ve misunderstood about how classes work; it seems to just be the mute/solo buttons that are having issues. I thought myabe there was a quirk that meant if you solo a child class it mutes the parent (and therefore the child you soloed gets muted), but it doesn’t explain why the mute button does nothing either.
