I am trying to make multiple actors follow a spline. I have an actor BP that has a simple box volume and a spline, when an actor enters the volume it moves the actor along the spline. (The actor always enters the volume at the start of the spline). This works fine with a single actor, or if the proceeding actor has not entered the box volume before the actor has completed (exited). I cant seem to find a way to have multiple actors on the same spline.
Hello,
Trouble is that you have only one timeline for all your actors which can’t fire more than once at a time. Only an idea but i would try to create a custom event in each actor (need to be a blueprint) with its own timeline and call this custom event from loop output to replace the timeline.
Thanks for the reply.
I did not really want to adopt it that way if possible. The application is for a conveyor, I would like to place various conveyor sections around my map creating different routes. This BP is just for a sweeping turn through 90 degree, the straight sections I am happy with and work as desired (https://www.youtube.com/watch?v=aqRUe7pm4Ok).
Thanks again for reply, I have had a search around and cant find any example’s on how to do that. (Still learning I’m afraid) I can move the actor to the start of the spline but not sure how to move it around the spline ?