Multithread vehicle: wheels are not moved


When we run it as single player, everything works fine.
But in multiplayer mode, client vehicle’s wheels are not moving at all. The vehicle body is okay.
We most probably (80%) get this when we migrated our project from 4.8 to 4.11 (now 4.11.2).
Any ideas?

Opsss. turn out that recreating the vehicle setup from scratch in Editor 4.11 solve it. I guess something is missing during conversion from 4.8. Solved