I’m currently following this tutorial from the epic WIKI : https://docs.unrealengine.com/latest/INT/Engine/AI/BehaviorTrees/QuickStart/index.html
… trying to make it work with the VR template. Everything is working fine except the Multisphere Trace for Objects in the “AgroCheck” service, which is configured to find pawns around the AI character, doesn’t seem to find the “VRPawn” (but it traces right to the spectator pawn !). Is the VR Pawn not an actual pawn ? Or am missing something ?
Thanks for your help