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Multiple Two Sided Materials

Hello Everyone,

I have this scnene imported from Maya to Unreal with a bunch of Materials that I need to be set to “two sided”.
Is there a way of doing this without opening one by one material and set it to two sided? Is there any option when importing or even when exporting from Maya to sort this out? or is there even a peace of code that I could do to apply in all materials?

Thanks.