I have a question about texturing. I created an ivy mesh, with 2 ID materials : one for branches, and the other for the leafs.
Leaves are just card mesh.
For the leafs, I prepared several textures.
I Wonder if it is possible in the engine to apply those texture (with differents shapes, colors, etc…) in the same material ? Maybe with a random assigment ?
Because, with only 1 texture for the leaves, I find my model too flat and boring…
Thanks in advance for your answers