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Multiple State Maschines, getPrevious State/-Maschine?

Hi there.

I’d like to separate my Animation State Maschines by MovementMode.

My Grounded-SM looks like this:
1ade05fa01f8a25859bcac8dd1aef6c4ce8bd824.jpeg

I have 2 states for Jump preparing, one for Idle and one for Running.
Can I “access” which State I was in the State Maschine “inAir”?

45954f37f6c2ed77c03202c1052c40be71c48964.jpeg

“Falling” should be played If I was in “Idle” before.
The other states should be played according to the States in “Grounded”

Someone have an idea on this?