Caution: Solution answer will be awarded with 20€ (paypal).
I followed this tutorial: https://www.youtube.com/watch?v=XYPPd5oLoPM
But i want to do more complicated stuff.
I need more opacity spheres located at players with function “only owner see” so only owner will see transparent walls when he will be near wall.
I hardcoded something like this:
But its not dynamic… Lets say if i wanna create MMO (i want create multiplayer arena)… i cant (“cant”) add 10 000 variables manually… I need something like sphere which ill attach to player when he spawns and then he will see only his transparent walls and no transparency of other players…
I found good picture (uo game 1997) so i think it must be possible to do in unreal…
If someone help me with this i will award him with 20€