# Multiple Instances HDRI Backdrop UE 5.3 with rotations

**URL:** <https://forums.unrealengine.com/t/multiple-instances-hdri-backdrop-ue-5-3-with-rotations/1728108>\
**Category:** World Creation\
**Tags:** cubemap, hdri, bug, unreal-engine, crash, bug-report, question\
**Created:** [March 3, 2024, 8:30pm UTC](https://forums.unrealengine.com/t/multiple-instances-hdri-backdrop-ue-5-3-with-rotations/1728108 "2024-03-03T20:30:34Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![LoIVeR](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@LoIVeR](https://forums.unrealengine.com/u/LoIVeR)\
**Post date:** [March 3, 2024, 8:30pm UTC](https://forums.unrealengine.com/t/multiple-instances-hdri-backdrop-ue-5-3-with-rotations/1728108/1 "2024-03-03T20:30:34Z")

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Hi, I have multiple HDRI Backdrops with different cubemaps. Every start I need to rotate some cubemaps without rotating a mesh in the scene. Looks like material “HDRI\_MID” done by script and I can’t replace parent material (crashing).  
How can I save cubamap rotation?

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/d/0/cd02535543029eeadd4a2c7290a5b0fe49b37b09.jpeg)  
 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/e/b/2eb9b367c92c45ac5e3affc91bf337c8e5f3180a.jpeg)

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**Author:** ![LoIVeR](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@LoIVeR](https://forums.unrealengine.com/u/LoIVeR)\
**Post date:** [March 15, 2024, 9:06pm UTC](https://forums.unrealengine.com/t/multiple-instances-hdri-backdrop-ue-5-3-with-rotations/1728108/2 "2024-03-15T21:06:26Z")

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Just rotated cube camera and got new texture cube

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**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [April 14, 2024, 9:06pm UTC](https://forums.unrealengine.com/t/multiple-instances-hdri-backdrop-ue-5-3-with-rotations/1728108/3 "2024-04-14T21:06:38Z")

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