Hi guys,
I’m doing some experiments with socket location, since I have almost 40 of them, and for each one I need to plug to the target my skeletal mesh ( as you can see from the picture )
I would like to be able to change my skeletal mesh reference ( in my case the ProxyRig ) with another skeletal mesh, but currently if I do that I need to re-attach manually the target for every single get socket location node.
Is there a way to have some kind of “bypass” node, which is connected to every get socket location, but I can plug there the skeletal mesh reference ( target ) in order to avoid re-plugging the reference for each one?
Pictures explain the situation a bit better