Version v1.2.2 is now online.
Changelog
v1.2.2 (04-13-2017):
Changes
- The component BP_Inventory now contains a function for resetting the inventory so it can be looted with randomly generated items again. Calling this function will only have an effect if called on the server and when no player does currently has the inventory opened.
- The type of the attachable equipment meshes is now skeletal mesh.
- Fixed a bug caused by the editor that resulted in a warning in BP_PlayerCharacter after each editor restart before compiling.