Hi, i’m trying to enable ragdoll from one client on another client, unfortunately I apparently don’t know how to do it.
From one pawn i’m tracing for pawns, and on the found pawn i want to enable ragdoll. I thought calling a function would work, but it doesn’t.
If I’m playing as a server, it all works, every client sees the ragdoll and so does the server. But when i try to do the same as a client, nothing happens .
Does anyone know how to do this properly? I’m trying to make it like one character is killing another and the ragdoll is enabled on the killed one. Thanks in advance.