Multiplayer Problem Physics Handle Set Target Location

f97241acd9813abffbf9e5979108e981de3e4670.jpeg
This works
138d358f9bad89a4904527b452e6ac1c5c171ddd.jpeg
This doesn’t
How can I solve it?

Does the server at least see the changing physics handle location? My guess is that since that pawn is on everyone’s game, they will all be running that change handle position code. But that would be weird considering that the bool is not replicated.

What I did on mine is have the server do all of that stuff.