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Multiplayer Decrimenting Timer/Overtime

Thought I’d post this link since I had trouble finding out how to do this, figured out how so thought I’d share my solution.

https://answers.unrealengine.com/questions/390486/match-countdown-clock-widget-display.html

Note: one connection on the blue print I forgot to reconnect.

Anyone else have other ways they implement this?

I’ve since added events to pause clock like after points are scored etc.