Free & premium game ready assets for your new Unreal Engine 4 project
Hello all game creators and 3D artists. I am Dawid and for the last two years I have been learning Unreal Engine 4 and modelling. I do not feel like a professional game designer or modeller yet. But slowly I am becoming an artist and I treat it as a natural turn of things. I want to continue to learn and create more serious things. But for that I need your support! That’s why I have decided to create game assets for you! Today I would like to take another small step in my adventure and share my work with the world at Multipainkiller Studio.
So, what is Multipainkiller Studio?
Each of us needs his place where he can freely share his achievements. For this purpose I have created a small website. It is slowly but constantly expanding service. With more and more designs every month. You will find 3D models here, materials and also blueprint projects (coming soon). No login or registration required. No personal data is stored. Just a Gumroad account needed. Fast and pleasant
What is the goal?
My goal is to find your interest, get your opinions and learn lessons from your criticism, therefore my products are in very reasonable prices, and funny in comparison to the time spent on them. Hard work always pays off. As people say - there is nothing in life for free. But I want your satisfaction, and I want your attention so in my offer you will also find free items that I hope will help you a little bit in your work. Of course nothing is bug free. And I hope this will teach me to capture and solve problems even better, before I take another step.
What can you find at Multipainkiller Studio?
Free & premium game ready assets for your new Unreal Engine 4 project with pbr workflow, quality materials, designed with performance in mind. Each product is accompanied by a video presentation and a 3d preview on Sketchfab.
A. Because I personally learned a lot from the free resources, video tutorials provided by this community and others. And I also want to give something back, like those wonderful people, thanks to whom I am today here with you.
B. Advertising is a leverage of trade.
Why not the Unreal Marketplace?
It will certainly be my next step to see my work among professionals. But before it happens, I would like to meet your opinion and work on the eventual weaknesses. MULTIPAINKILLER STUDIO