I started working on my version of the fog, based on 3danm8r bp logic.
Actually, 3danm8r material is not fog, but color mask with soft transitions between colours. Now, I’m on my way to improve it, with some additional parameters
I started working on my version of the fog, based on 3danm8r bp logic.
Actually, 3danm8r material is not fog, but color mask with soft transitions between colours. Now, I’m on my way to improve it, with some additional parameters