# Multi-threading

**URL:** <https://forums.unrealengine.com/t/multi-threading/2954>\
**Category:** C++\
**Tags:** unreal-engine\
**Created:** [April 20, 2014, 9:32pm UTC](https://forums.unrealengine.com/t/multi-threading/2954 "2014-04-20T21:32:17Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Rama](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rama/32/882413_2.png) [@Rama](https://forums.unrealengine.com/u/Rama)\
**Post date:** [April 22, 2014, 4:10am UTC](https://forums.unrealengine.com/t/multi-threading/2954/6 "2014-04-22T04:10:46Z")

</div>

**[FONT=Comic Sans MS]Multi-Threading Wiki Tutorial**

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

**[My new Wiki tutorial on Multi-threading!](https://wiki.unrealengine.com/Multi-Threading:_Task_Graph_System)**

I am happy to announce I figured out how to use the UE4 Task Graph System to do multi-threading!

Here’s a video of my game calculating the first 50,000 prime numbers while I continue to play around in the main game thread!

!

🙂

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/c/d/ccd1bd8d1d6da9686b9c9b2bb2b49f3e6d9fe16e.jpeg "MultiThreadingPrimeNumbers") ](https://www.youtube.com/watch?v=cgELOodtoSU)

```auto

**Comparing Results**

You can compare my in-game computed results displayed in the player console to this web page of the first 50,000 prime numbers!

http://www.cs.arizona.edu/icon/oddsends/primes.htm

Rama
```

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