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Multi material terrain example ?

Version 4.6 braught up to 128 textures per material, as i want to use at 7 textures for a terrain i would like to use this new feature.

Where can we found some example using the new material system ?

Big caveat-

DirectX 11 and consoles support 128 textures at once, but the OpenGL rendering path (on Windows or Mac) is still limited to 13 textures per material. Shaders will fail to compile for GL if they exceed this limit.”

You can use 7 textures right now for landscapes- maybe you meant 7 layers diffuse & normal?

Yes i was talking about layers, you have one material for the terrain, and this one uses many textures : normal map and diffuse * 7