I ran into the same problem today with the Multi Sphere Trace by Channel node, and I resolved it by changing the collision response for my trace channel to to “overlap” instead of “block”. Hope that helps anyone who’s stuck.
I ran into the same problem today with the Multi Sphere Trace by Channel node, and I resolved it by changing the collision response for my trace channel to to “overlap” instead of “block”. Hope that helps anyone who’s stuck.