Multi Capsule/Sphere Trace return always 1 hit

Ok, you may want to look at the collision channels for your walls. Assuming you want the trace to penetrate the wall, it may not be letting it through. If you set the trace’s debug line on it will show you a small red box that appears on the first thing it touches and probably not the others.

Also, I think there is a box somewhere that determines whether an object can be penetrated or not((or maybe it was if it can penetrate).

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