'_MSC_VER': value '1700' doesn't match value '1800'

I’m on a Windows 8.1 64-bit, Unreal Engine 4.7.3 and Visual Studio 2013, I initially had problems with missing log and exp definitions(https://answers.unrealengine.com/questions/181825/cant-compile-example-project-log2-and-exp2-identif.html) but after that no problems at all compiling. Now I’m trying to package/ship my game but I get a MSC_VER mismatch error and a bunch of linker errors! I don’t have any idea what this error really means besides that I might be using the wrong version of Visual Studio?

Here’s the output log also the same error occurs when using “Launch” in the Editor.
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: Performing 1 actions (4 in parallel)
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: [1/1] Link BaconJamDepth-Win32-Shipping.exe
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: msvcprt.lib(nothrow.obj) : error LNK2038: mismatch detected for ‘_MSC_VER’: value ‘1700’ doesn’t match value ‘1800’ in BaconJamDepth.h.obj
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: msvcprt.lib(locale0_implib.obj) : error LNK2038: mismatch detected for ‘_MSC_VER’: value ‘1700’ doesn’t match value ‘1800’ in BaconJamDepth.h.obj
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: Creating library C:\Users\Ethan\Documents\Unreal Projects\BaconJamDepth\Binaries\Win32\BaconJamDepth-Win32-Shipping.lib and object C:\Users\Ethan\Documents\Unreal Projects\BaconJamDepth\Binaries\Win32\BaconJamDepth-Win32-Shipping.exp
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: Paper2D-Win32-Shipping-Static.lib(Paper2D.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UdpMessaging-Win32-Shipping-Static.lib(Module.UdpMessaging.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: CableComponent-Win32-Shipping-Static.lib(CableComponent.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: ScriptPlugin-Win32-Shipping-Static.lib(ScriptPlugin.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.3.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.5.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-MediaAssets-Win32-Shipping.lib(MediaAssets.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Serialization-Win32-Shipping.lib(Serialization.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.2_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.2.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.4.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.3_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-OnlineSubsystemUtils-Win32-Shipping.lib(OnlineSubsystemUtils.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-GameLiveStreaming-Win32-Shipping.lib(GameLiveStreaming.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.1.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.8_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-EngineMessages-Win32-Shipping.lib(EngineMessages.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-EngineSettings-Win32-Shipping.lib(EngineSettings.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-AIModule-Win32-Shipping.lib(AIModule.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-MovieSceneCoreTypes-Win32-Shipping.lib(MovieSceneCoreTypes.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-D3D11RHI-Win32-Shipping.lib(Module.D3D11RHI.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Landscape-Win32-Shipping.lib(Landscape.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-MovieSceneCore-Win32-Shipping.lib(MovieSceneCore.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-UMG-Win32-Shipping.lib(UMG.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: BaconJamDepth.generated.cpp.obj : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-CoreUObject-Win32-Shipping.lib(Module.CoreUObject.3_of_4.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-CoreUObject-Win32-Shipping.lib(CoreUObject.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-SlateCore-Win32-Shipping.lib(SlateCore.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: Paper2D-Win32-Shipping-Static.lib(Paper2D.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: CableComponent-Win32-Shipping-Static.lib(CableComponent.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: ScriptPlugin-Win32-Shipping-Static.lib(ScriptPlugin.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.3.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.5.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-MediaAssets-Win32-Shipping.lib(MediaAssets.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Serialization-Win32-Shipping.lib(Serialization.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-GameLiveStreaming-Win32-Shipping.lib(GameLiveStreaming.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.1.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.2.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.4.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-EngineSettings-Win32-Shipping.lib(EngineSettings.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-AIModule-Win32-Shipping.lib(AIModule.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-MovieSceneCoreTypes-Win32-Shipping.lib(MovieSceneCoreTypes.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-OnlineSubsystemUtils-Win32-Shipping.lib(OnlineSubsystemUtils.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Landscape-Win32-Shipping.lib(Landscape.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-MovieSceneCore-Win32-Shipping.lib(MovieSceneCore.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-UMG-Win32-Shipping.lib(UMG.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-EngineMessages-Win32-Shipping.lib(EngineMessages.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: BaconJamDepth.generated.cpp.obj : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-CoreUObject-Win32-Shipping.lib(Module.CoreUObject.3_of_4.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-CoreUObject-Win32-Shipping.lib(CoreUObject.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-SlateCore-Win32-Shipping.lib(SlateCore.generated.cpp.obj) : error LNK2001: unresolved external symbol __ftoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: sicuin.lib(quantityformatter.ao) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: sicuin.lib(nfsubs.ao) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: Box2D.lib(b2Timer.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: libovr.lib(OVR_Timer.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: sicuin.lib(choicfmt.ao) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: sicuin.lib(plurrule.ao) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: sicuin.lib(nfrs.ao) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: sicuin.lib(nfrule.ao) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: sicuin.lib(digitlst.ao) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: sicuin.lib(decimfmt.ao) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: sicuin.lib(ucurr.ao) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: sicuin.lib(olsontz.ao) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: CableComponent-Win32-Shipping-Static.lib(CableComponent.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: ScriptPlugin-Win32-Shipping-Static.lib(ScriptPlugin.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: sicuuc.lib(putil.ao) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: sicuin.lib(fmtable.ao) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-SessionMessages-Win32-Shipping.lib(SessionMessages.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-SessionServices-Win32-Shipping.lib(Module.SessionServices.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: Paper2D-Win32-Shipping-Static.lib(Paper2D.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UdpMessaging-Win32-Shipping-Static.lib(Module.UdpMessaging.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-MediaAssets-Win32-Shipping.lib(MediaAssets.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-PakFile-Win32-Shipping.lib(Module.PakFile.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Serialization-Win32-Shipping.lib(Serialization.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Serialization-Win32-Shipping.lib(Module.Serialization.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.3.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.25_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.21_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.5.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.4_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.27_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.3_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.24_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.12_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.19_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.2.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.4.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.5_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.10_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.29_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.17_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.1.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.6_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.18_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.8_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-OnlineSubsystemUtils-Win32-Shipping.lib(OnlineSubsystemUtils.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-OnlineSubsystemUtils-Win32-Shipping.lib(Module.OnlineSubsystemUtils.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-GameLiveStreaming-Win32-Shipping.lib(GameLiveStreaming.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.16_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-MovieSceneCoreTypes-Win32-Shipping.lib(MovieSceneCoreTypes.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-MoviePlayer-Win32-Shipping.lib(Module.MoviePlayer.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-HTTP-Win32-Shipping.lib(Module.HTTP.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-OnlineSubsystem-Win32-Shipping.lib(Module.OnlineSubsystem.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-EngineSettings-Win32-Shipping.lib(EngineSettings.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-SynthBenchmark-Win32-Shipping.lib(Module.SynthBenchmark.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-AIModule-Win32-Shipping.lib(Module.AIModule.2_of_3.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-AIModule-Win32-Shipping.lib(AIModule.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-UMG-Win32-Shipping.lib(UMG.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Messaging-Win32-Shipping.lib(Module.Messaging.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-AssetRegistry-Win32-Shipping.lib(Module.AssetRegistry.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-EngineMessages-Win32-Shipping.lib(EngineMessages.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-RenderCore-Win32-Shipping.lib(Module.RenderCore.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Landscape-Win32-Shipping.lib(Landscape.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-MovieSceneCore-Win32-Shipping.lib(MovieSceneCore.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-SlateRHIRenderer-Win32-Shipping.lib(Module.SlateRHIRenderer.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Sockets-Win32-Shipping.lib(Module.Sockets.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-ShaderCore-Win32-Shipping.lib(Module.ShaderCore.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-D3D11RHI-Win32-Shipping.lib(Module.D3D11RHI.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-OpenGLDrv-Win32-Shipping.lib(Module.OpenGLDrv.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Slate-Win32-Shipping.lib(Module.Slate.1_of_4.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Slate-Win32-Shipping.lib(Module.Slate.2_of_4.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Slate-Win32-Shipping.lib(Module.Slate.3_of_4.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-AppFramework-Win32-Shipping.lib(Module.AppFramework.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-CoreUObject-Win32-Shipping.lib(Module.CoreUObject.1_of_4.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-CoreUObject-Win32-Shipping.lib(CoreUObject.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-SlateCore-Win32-Shipping.lib(SlateCore.generated.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-SlateCore-Win32-Shipping.lib(Module.SlateCore.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Projects-Win32-Shipping.lib(Module.Projects.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-CoreUObject-Win32-Shipping.lib(Module.CoreUObject.4_of_4.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-CoreUObject-Win32-Shipping.lib(Module.CoreUObject.2_of_4.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-CoreUObject-Win32-Shipping.lib(Module.CoreUObject.3_of_4.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Core-Win32-Shipping.lib(Module.Core.5_of_6.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Core-Win32-Shipping.lib(Module.Core.3_of_6.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Core-Win32-Shipping.lib(Module.Core.4_of_6.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Core-Win32-Shipping.lib(Module.Core.6_of_6.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: BaconJamDepth.generated.cpp.obj : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Launch-Win32-Shipping.lib(Module.Launch.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Core-Win32-Shipping.lib(Module.Core.2_of_6.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Core-Win32-Shipping.lib(Module.Core.1_of_6.cpp.obj) : error LNK2001: unresolved external symbol __ltod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: ScriptPlugin-Win32-Shipping-Static.lib(ScriptPlugin.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: libovr.lib(OVR_Timer.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: libovr.lib(CAPI_D3D10_DistortionRenderer.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: libovr.lib(CAPI_D3D11_DistortionRenderer.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Serialization-Win32-Shipping.lib(Module.Serialization.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-SessionMessages-Win32-Shipping.lib(SessionMessages.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: Paper2D-Win32-Shipping-Static.lib(Paper2D.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: CableComponent-Win32-Shipping-Static.lib(CableComponent.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.3.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.5.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-MediaAssets-Win32-Shipping.lib(MediaAssets.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Serialization-Win32-Shipping.lib(Serialization.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-GameLiveStreaming-Win32-Shipping.lib(GameLiveStreaming.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.1.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.2.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.4.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-EngineSettings-Win32-Shipping.lib(EngineSettings.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-AIModule-Win32-Shipping.lib(AIModule.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-MovieSceneCoreTypes-Win32-Shipping.lib(MovieSceneCoreTypes.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-OnlineSubsystemUtils-Win32-Shipping.lib(OnlineSubsystemUtils.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Renderer-Win32-Shipping.lib(Module.Renderer.6_of_7.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Renderer-Win32-Shipping.lib(Module.Renderer.2_of_7.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-UMG-Win32-Shipping.lib(UMG.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-EngineMessages-Win32-Shipping.lib(EngineMessages.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-D3D11RHI-Win32-Shipping.lib(Module.D3D11RHI.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-OpenGLDrv-Win32-Shipping.lib(Module.OpenGLDrv.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Landscape-Win32-Shipping.lib(Landscape.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-MovieSceneCore-Win32-Shipping.lib(MovieSceneCore.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-CoreUObject-Win32-Shipping.lib(Module.CoreUObject.4_of_4.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-CoreUObject-Win32-Shipping.lib(Module.CoreUObject.3_of_4.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-CoreUObject-Win32-Shipping.lib(CoreUObject.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-SlateCore-Win32-Shipping.lib(SlateCore.generated.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: BaconJamDepth.generated.cpp.obj : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Core-Win32-Shipping.lib(Module.Core.1_of_6.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Core-Win32-Shipping.lib(Module.Core.4_of_6.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Core-Win32-Shipping.lib(Module.Core.6_of_6.cpp.obj) : error LNK2001: unresolved external symbol __ultod3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: PhysXProfileSDKPROFILE.lib(PxProfileEventImpl.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: PhysX3ExtensionsPROFILE.lib(SnSerializationContext.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: PhysX3ExtensionsPROFILE.lib(SnXmlSerialization.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: PhysX3ExtensionsPROFILE.lib(SnRepXCoreSerializer.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: PhysX3ExtensionsPROFILE.lib(SnRepXUpgrader.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: IlmImf.lib(ImfConvert.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: PhysX3ExtensionsPROFILE.lib(SnBinarySerialization.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: PhysX3ExtensionsPROFILE.lib(SnSerializationRegistry.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: PhysX3ExtensionsPROFILE.lib(ExtExtensions.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.19_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-MediaAssets-Win32-Shipping.lib(Module.MediaAssets.cpp.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-XAudio2-Win32-Shipping.lib(Module.XAudio2.cpp.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: OculusRift-Win32-Shipping-Static.lib(Module.OculusRift.cpp.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.6_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.10_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.29_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.17_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Renderer-Win32-Shipping.lib(Module.Renderer.2_of_7.cpp.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Renderer-Win32-Shipping.lib(Module.Renderer.4_of_7.cpp.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-HTTP-Win32-Shipping.lib(Module.HTTP.cpp.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.16_of_30.cpp.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Core-Win32-Shipping.lib(Module.Core.2_of_6.cpp.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Core-Win32-Shipping.lib(Module.Core.3_of_6.cpp.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-SlateCore-Win32-Shipping.lib(Module.SlateCore.cpp.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Renderer-Win32-Shipping.lib(Module.Renderer.6_of_7.cpp.obj) : error LNK2001: unresolved external symbol __ftoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: sicuin.lib(plurrule.ao) : error LNK2001: unresolved external symbol __dtol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Serialization-Win32-Shipping.lib(Module.Serialization.cpp.obj) : error LNK2001: unresolved external symbol __dtol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-SessionMessages-Win32-Shipping.lib(SessionMessages.generated.cpp.obj) : error LNK2001: unresolved external symbol __dtol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: sicuin.lib(fmtable.ao) : error LNK2001: unresolved external symbol __dtol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: sicuin.lib(decimfmt.ao) : error LNK2001: unresolved external symbol __dtol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-EngineMessages-Win32-Shipping.lib(EngineMessages.generated.cpp.obj) : error LNK2001: unresolved external symbol __dtol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.4.cpp.obj) : error LNK2001: unresolved external symbol __dtol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.5.cpp.obj) : error LNK2001: unresolved external symbol __dtol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Serialization-Win32-Shipping.lib(Serialization.generated.cpp.obj) : error LNK2001: unresolved external symbol __dtol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Core-Win32-Shipping.lib(Module.Core.5_of_6.cpp.obj) : error LNK2001: unresolved external symbol __dtol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Core-Win32-Shipping.lib(Module.Core.4_of_6.cpp.obj) : error LNK2001: unresolved external symbol __dtol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-CoreUObject-Win32-Shipping.lib(Module.CoreUObject.3_of_4.cpp.obj) : error LNK2001: unresolved external symbol __dtol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-MovieSceneCore-Win32-Shipping.lib(MovieSceneCore.generated.cpp.obj) : error LNK2001: unresolved external symbol __dtol3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: IlmImf.lib(ImfMisc.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: IlmImf.lib(ImfZipCompressor.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: IlmImf.lib(ImfPxr24Compressor.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Serialization-Win32-Shipping.lib(Serialization.generated.cpp.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Serialization-Win32-Shipping.lib(Module.Serialization.cpp.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UdpMessaging-Win32-Shipping-Static.lib(Module.UdpMessaging.cpp.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: libpng.lib(pngget.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.2.cpp.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.4.cpp.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Module.Engine.3_of_30.cpp.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.3.cpp.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Messaging-Win32-Shipping.lib(Module.Messaging.cpp.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-AIModule-Win32-Shipping.lib(AIModule.generated.cpp.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-OnlineSubsystemUtils-Win32-Shipping.lib(OnlineSubsystemUtils.generated.cpp.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.1.cpp.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Core-Win32-Shipping.lib(Module.Core.6_of_6.cpp.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Json-Win32-Shipping.lib(Module.Json.cpp.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-CoreUObject-Win32-Shipping.lib(Module.CoreUObject.3_of_4.cpp.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-CoreUObject-Win32-Shipping.lib(CoreUObject.generated.cpp.obj) : error LNK2001: unresolved external symbol __dtoui3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Serialization-Win32-Shipping.lib(Serialization.generated.cpp.obj) : error LNK2001: unresolved external symbol __dtoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Serialization-Win32-Shipping.lib(Module.Serialization.cpp.obj) : error LNK2001: unresolved external symbol __dtoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-SessionMessages-Win32-Shipping.lib(SessionMessages.generated.cpp.obj) : error LNK2001: unresolved external symbol __dtoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: libovr.lib(OVR_Timer.obj) : error LNK2001: unresolved external symbol __dtoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.2.cpp.obj) : error LNK2001: unresolved external symbol __dtoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.4.cpp.obj) : error LNK2001: unresolved external symbol __dtoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.3.cpp.obj) : error LNK2001: unresolved external symbol __dtoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.5.cpp.obj) : error LNK2001: unresolved external symbol __dtoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-CoreUObject-Win32-Shipping.lib(Module.CoreUObject.3_of_4.cpp.obj) : error LNK2001: unresolved external symbol __dtoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-MovieSceneCore-Win32-Shipping.lib(MovieSceneCore.generated.cpp.obj) : error LNK2001: unresolved external symbol __dtoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-EngineMessages-Win32-Shipping.lib(EngineMessages.generated.cpp.obj) : error LNK2001: unresolved external symbol __dtoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-Engine-Win32-Shipping.lib(Engine.generated.1.cpp.obj) : error LNK2001: unresolved external symbol __dtoul3
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-VectorVM-Win32-Shipping.lib(Module.VectorVM.cpp.obj) : error LNK2019: unresolved external symbol __imp__exp2f referenced in function “void __cdecl VectorUnaryLoop(struct FVectorVMContext &,union __m128 * __restrict,int)” (??$VectorUnaryLoop@UFVectorKernelExp2@@UFConstantHandler@@@@YAXAAUFVectorVMContext@@PIAT__m128@@H@Z)
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UE4Game-Redist-VectorVM-Win32-Shipping.lib(Module.VectorVM.cpp.obj) : error LNK2019: unresolved external symbol __imp__log2f referenced in function “void __cdecl VectorUnaryLoop(struct FVec
MainFrameActions: Packaging (Windows (32-bit)): torVMContext &,union __m128 * __restrict,int)” (??$VectorUnaryLoop@UFVectorKernelLog2@@UFConstantHandler@@@@YAXAAUFVectorVMContext@@PIAT__m128@@H@Z)
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: C:\Users\Ethan\Documents\Unreal Projects\BaconJamDepth\Binaries\Win32\BaconJamDepth-Win32-Shipping.exe : fatal error LNK1120: 10 unresolved externals
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: -------- End Detailed Actions Stats -----------------------------------------------------------
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: C:\Users\Ethan\Documents\Unreal Projects\BaconJamDepth\Binaries\Win32\BaconJamDepth-Win32-Shipping.exe
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: Cumulative action seconds (8 processors): 0.00 building projects, 0.00 compiling, 0.00 creating app bundles, 0.00 generating debug info, 3.35 linking, 0.00 other
MainFrameActions: Packaging (Windows (32-bit)): UnrealBuildTool: UBT execution time: 6.54 seconds
MainFrameActions: Packaging (Windows (32-bit)): CommandUtils.Run: Run: Took 6.6607051s to run UnrealBuildTool.exe, ExitCode=2
MainFrameActions: Packaging (Windows (32-bit)): ErrorReporter.Error: ERROR: AutomationTool error: Command failed (Result:2): C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\UnrealBuildTool.exe BaconJamDepth Win32 Shipping “C:\Users\Ethan\Documents\Unreal Projects\BaconJamDepth\BaconJamDepth.upro
MainFrameActions: Packaging (Windows (32-bit)): ject” -noxge -rocket -NoHotReloadFromIDE. See logfile for details: ‘UnrealBuildTool.txt’
MainFrameActions: Packaging (Windows (32-bit)): BuildCommand.Execute: ERROR: BUILD FAILED
MainFrameActions: Packaging (Windows (32-bit)): Program.Main: ERROR: AutomationTool terminated with exception:
MainFrameActions: Packaging (Windows (32-bit)): Program.Main: ERROR: Exception in AutomationTool: Command failed (Result:2): C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\UnrealBuildTool.exe BaconJamDepth Win32 Shipping “C:\Users\Ethan\Documents\Unreal Projects\BaconJamDepth\BaconJamDepth.upro
MainFrameActions: Packaging (Windows (32-bit)): ject” -noxge -rocket -NoHotReloadFromIDE. See logfile for details: ‘UnrealBuildTool.txt’
MainFrameActions: Packaging (Windows (32-bit)): Stacktrace: at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary2 EnvVars) MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary2 EnvVars)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.UE4Build.BuildWithUBT(String ProjectName, String TargetName, UnrealTargetPlatform TargetPlatform, String Config, String UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary2 EnvVars) MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InForceNonUnity, Boolean InForceUnity, Dictionary2 PlatformEnvVars) MainFrameActions: Packaging (Windows (32-bit)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL) MainFrameActions: Packaging (Windows (32-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Packaging (Windows (32-bit)): at BuildCommand.Execute() MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary`1 Commands)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.Automation.Process(String[] CommandLine)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.Program.MainProc(Object Param)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.Program.Main()
MainFrameActions: Packaging (Windows (32-bit)): Program.Main: ERROR: Command failed (Result:2): C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\UnrealBuildTool.exe BaconJamDepth Win32 Shipping “C:\Users\Ethan\Documents\Unreal Projects\BaconJamDepth\BaconJamDepth.uproject” -noxge -rocket -NoHotReloadFromIDE. See logfile for details: ‘UnrealBuildTool.txt’
MainFrameActions: Packaging (Windows (32-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (32-bit)): Program.Main: AutomationTool exiting with ExitCode=2
MainFrameActions: Packaging (Windows (32-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (32-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (32-bit)): copying UAT log files…
MainFrameActions: Packaging (Windows (32-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Windows (32-bit)): BUILD FAILED

Reinstalled Visual Studio 2012 and 2013 and still no fix.