Customizable Football Soccer MetaHuman Outfit.
MetaHuman Outfit is a parametric outfit asset created for MetaHuman characters. It's capable of resizing with your character in MetaHuman Creator in Unreal Engine.
Key Features:
• Customizable materials: 20+ material instances with 40+ exposed parameters for colors and logo textures)
• Conforms to all MetaHuman body types (Aof2, Bof4, Cof4, Dof4) in MetaHuman Creator.
Technical Specs:
• LODs: 4 (LOD0)
• Texture Resolution: 4K (up to 4096×4096)
• Format: .mhpkg (MetaHuman Outfit)
• Body types: Aof2, Bof4, Cof4, Dof4.
Compatibility:
• MetaHuman Creator
• MetaHuman Skeleton Support: Yes
• Body type supported: Masculine / Tall / Medium, Feminine / Tall / Medium, Masculine / Tall / Big, Feminine / Tall / Big. (Aof2, Bof4, Cof4, Dof4)
• Unreal Engine 5.6 via the MetaHuman pipeline
Instructions (provided by Epic) to successfully import this asset correctly:
1. Download the .mhpkg from this FAB listing.
2. Create a folder called "Outfits" in your content folder, if you don't already have one. (Content/Outfits/).
3. Create a folder in "Outfits" called "SoccerOutfit".
4. Drag OA_SoccerOutfit.mhpkg into your new "SoccerOutfit" folder. It should unpack here.
5. Drag WI_SoccerOutfit into the Outfit Clothing section in MHC and double click to apply it.