Moxel 3D - Soccer Outfit

Customizable Football Soccer MetaHuman Outfit.

MetaHuman Outfit is a parametric outfit asset created for MetaHuman characters. It's capable of resizing with your character in MetaHuman Creator in Unreal Engine.

Key Features:

Customizable materials: 20+ material instances with 40+ exposed parameters for colors and logo textures)
• Conforms to all MetaHuman body types (Aof2, Bof4, Cof4, Dof4) in MetaHuman Creator.

Technical Specs:


• LODs: 4 (LOD0)

• Texture Resolution: 4K (up to 4096×4096)

• Format: .mhpkg (MetaHuman Outfit)
• Body types: Aof2, Bof4, Cof4, Dof4.

Compatibility:

• MetaHuman Creator
• MetaHuman Skeleton Support: Yes

• Body type supported: Masculine / Tall / Medium, Feminine / Tall / Medium, Masculine / Tall / Big, Feminine / Tall / Big. (Aof2, Bof4, Cof4, Dof4)
• Unreal Engine 5.6 via the MetaHuman pipeline

Instructions (provided by Epic) to successfully import this asset correctly:

1. Download the .mhpkg from this FAB listing.

2. Create a folder called "Outfits" in your content folder, if you don't already have one. (Content/Outfits/).

3. Create a folder in "Outfits" called "SoccerOutfit".

4. Drag OA_SoccerOutfit.mhpkg into your new "SoccerOutfit" folder. It should unpack here.

5. Drag WI_SoccerOutfit into the Outfit Clothing section in MHC and double click to apply it.