Moving the sword behind the character's back to his hand when attacking?

Hey there @JeusWicked! So since your timeline is only moving the location of the weapon to the location it’s given while the timeline is running, you’ll still need to attach the weapon to the socket when the timeline is finished, but because everything can move in this time you’re going to get some unintended effects. It also seems like you’re getting the transform in world space but placing it into a relative context which will break things anyway.

I’d actually usually recommend going the animation route like this:

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