Moving the CapsuleComponent - starts at feet?

Trying to learn ue4 right now and I totally agree, while I am totally fine with this working as intended, showing the grid/‘floor’ in the blueprint editor as going half way through the capsule is incredibly confusing and looks like it’s straight up set up wrong

An example with the full ‘solid’ floor turned on for clarity: https://i.imgur.com/H11gtYj.png - of course I’ve moved my mesh into it and when placing it in the world it’s totally fine, but in the editor this is pretty confusing and does look as if it would cause issues

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