[=;432401]
Generally speaking, it’s good practice to just NOT move files around anyway and put them where they should be their entire life of the project - especially if you’re using source control (which again, you should be).
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Why then does Unreal have a MOVE function? I like my directory structure a certain way and when I import items from the martketplace I want to put them into a directory called MARKETPLACE. But, when I move them, and use the redirectors, it doesn’t always work. Either the move function works or not. If it “sometimes” works, then just ditch it…
I would never use Unity, but I must admit, that’s a cool feature… having a MOVE and COPY function that actually works.
teak