# Moving objects in x and y-axis and rotate them

**URL:** <https://forums.unrealengine.com/t/moving-objects-in-x-and-y-axis-and-rotate-them/389666>\
**Category:** Community & Industry Discussion\
**Tags:** beginner, unreal-engine, question\
**Created:** [April 1, 2017, 11:31am UTC](https://forums.unrealengine.com/t/moving-objects-in-x-and-y-axis-and-rotate-them/389666 "2017-04-01T11:31:51Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![anonymous\_user\_3e9a0160](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_3e9a0160](https://forums.unrealengine.com/u/anonymous_user_3e9a0160)\
**Post date:** [April 1, 2017, 11:31am UTC](https://forums.unrealengine.com/t/moving-objects-in-x-and-y-axis-and-rotate-them/389666/1 "2017-04-01T11:31:51Z")

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Hello Ladies and Gents,

I am really new to this sort of thing and already in quite some trouble. I have multiple objects on the floor which I imported as .fbx objects. Stuff like robots and stuff. Now i want the player to be able to click on them and move them to another location and rotate them at 45°-intervals.

I am not sure if its common to answer questions like that since I probably need a lot of screenshots to understand it, but I would really appreciate your help.

My big ???s are How does the blueprint look like, which one is it (new one, level blueprint or firstperson blueprint etc)

Massive Thanks

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**Author:** ![MisunderstoodS](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MisunderstoodS](https://forums.unrealengine.com/u/MisunderstoodS)\
**Post date:** [April 1, 2017, 11:45am UTC](https://forums.unrealengine.com/t/moving-objects-in-x-and-y-axis-and-rotate-them/389666/2 "2017-04-01T11:45:47Z")

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I want to help but i have question did you use a template( like First person template) and if you did, what did you use.

And do you want them to actualy click with the mouse or press a button when they are looking at it

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**Author:** ![redbox](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@redbox](https://forums.unrealengine.com/u/redbox)\
**Post date:** [April 1, 2017, 12:02pm UTC](https://forums.unrealengine.com/t/moving-objects-in-x-and-y-axis-and-rotate-them/389666/3 "2017-04-01T12:02:44Z")

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I think you need physics handle component for your player character.

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**Author:** ![anonymous\_user\_3e9a0160](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_3e9a0160](https://forums.unrealengine.com/u/anonymous_user_3e9a0160)\
**Post date:** [April 1, 2017, 12:47pm UTC](https://forums.unrealengine.com/t/moving-objects-in-x-and-y-axis-and-rotate-them/389666/4 "2017-04-01T12:47:23Z")

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Im using a first person template and i want them to click on it … i.e. they run infront of an object, activate the Event with R and then can pick the object up with the first click and release it with the second click. Maybe the second click could end the event aswell 🙂

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**Author:** ![anonymous\_user\_3e9a0160](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_3e9a0160](https://forums.unrealengine.com/u/anonymous_user_3e9a0160)\
**Post date:** [April 4, 2017, 8:14pm UTC](https://forums.unrealengine.com/t/moving-objects-in-x-and-y-axis-and-rotate-them/389666/5 "2017-04-04T20:14:36Z")

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Robbe, could you still help? i watched a lot of Tutorials now, but would still need somo help, appreciating it 🙂
