Moving glowing pawn.

So i want to create neon-like object that would move(controlled by player).

Something like this:

But whenever I try to move that object lightning gets weird:

There are some kind of dots around the top and straight line at the bottom. I’m using emmisive lightning on material applied to static mesh to create that effect but I assume that’s not the way to do this, so any suggestions?

Hey there, that might be caused by either Motion blur or Temporal anti aliasing. Try disabling them to see if it helps.