Moving a UMG widget with joystick?

I managed to move a little white box that represents the cursor or token but it only moves by roughly 1 or 2 pixels up and down and I’m not sure why. This is my current blueprint for it

It’s because you set the position of your widget to (0,-1) every tick.
You need to make a position variable, like this:


This worked perfectly! Thank you so much I was trying to figure this out all day and I haven’t really touched UMG until now

with pleasure :wink:

Would anyone be able to show me an example of checking what is underneath the widget? To simulate a click basically.