Moving a project from 4.9 to 4.11

I have some struggle migrating a project from previous UE version to the last one.
If I just trying to open it with the new one, I make a copy, it loads something and says some dll is missing. If I press rebuild now it ends up telling that it COULD NOT be compiled and I should try rebuilding from source MANUALLY. How?

Also, if I’ll try to create a completely new C++ project I’ll end up with some pop up window like that:

Running C:/Program Files/Epic
Games/4.11/Engine/Binaries/DotNET/UnrealBuildTool.exe
-projectfiles -project=“C:/Users/Drimakus/Documents/Unreal
Projects/MyProject/MyProject.uproject”
-game -progress -2015 Visual C++ 2015 toolchain does not appear to be
correctly installed. Please verify
that “Common Tools for Visual C++
2015” was selected when installing
Visual Studio 2015. Discovering
modules, targets and source code for
game… UnrealBuildTool Exception:
ERROR: Failed to find cl.exe in the
default toolchain directory C:\Program
Files (x86)\Microsoft Visual Studio
14.0\Common7\Tools../…/VC/bin/x86_amd64\cl.exe.
Please verify that “Common Tools for
Visual C++ 2015” was selected when
installing Visual Studio 2015.

I’ve tried to completely reinstall everything VS related, configured it with “Common tools” ON and such but no luck

HELP! :cry:

DrimakusX-

If you’re moving from 4.9 to 4.11, you will want to make sure you are using VS2015 rather than VS2013. When you install 2015, be sure to check the box for Programming Languages->C++ as well as C++->CommonTools. After installing VS2015 you should be able to compile the project in the 4.11 engine.

Cheers

Thank you, ! It worked! God Bless you!