# Moving a c++ project from Mac to Linux

**URL:** <https://forums.unrealengine.com/t/moving-a-c-project-from-mac-to-linux/319656>\
**Category:** Platform & Builds\
**Tags:** Server, Linux, MAC, unreal-engine, CPP, question\
**Created:** [May 24, 2015, 9:37pm UTC](https://forums.unrealengine.com/t/moving-a-c-project-from-mac-to-linux/319656 "2015-05-24T21:37:17Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![anonymous\_user\_389e656c](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_389e656c](https://forums.unrealengine.com/u/anonymous_user_389e656c)\
**Post date:** [May 27, 2015, 9:16pm UTC](https://forums.unrealengine.com/t/moving-a-c-project-from-mac-to-linux/319656/5 "2015-05-27T21:16:52Z")

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I don’t want to build the editor, I want to package a standalone server through commands like these:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

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