There is no lag or frame rate problems. We have detected that removing some RPCs we get some replication improvements which makes us think that it may be due to some bottleneck on bandwith (which was not present on 4.23)
Thank you sooooooo much for this!!! I’ve been struggling with it for over two weeks now… It is working when launched from the Editor as Stand Alone sessions. However, it is still broken and not working (super lagging) when the game is packaged then launched from the executable. Do you have any ideas on how to remedy this?
Sorry about the double post.