# Movable Blueprint Class

**URL:** <https://forums.unrealengine.com/t/movable-blueprint-class/403153>\
**Category:** Blueprint\
**Tags:** movable, unreal-engine, Destructible-Mesh, UE4, Blueprint, question\
**Created:** [August 29, 2017, 8:41am UTC](https://forums.unrealengine.com/t/movable-blueprint-class/403153 "2017-08-29T08:41:35Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![Forbidden\_Duck](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Forbidden\_Duck](https://forums.unrealengine.com/u/Forbidden_Duck)\
**Post date:** [August 29, 2017, 8:41am UTC](https://forums.unrealengine.com/t/movable-blueprint-class/403153/1 "2017-08-29T08:41:35Z")

</div>

Hi,  
A Static Mesh has the Movable option so when I shoot it (Using the FPS Example) it moves. The blueprint also has a Destructive Mesh attached

Image:

 ![211493-screenshot-486.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/2/e/d2e5d108544a6a813debd251ad061e59bd26b851.jpeg)

Thanks

---

<div class="post-metadata">

**Author:** ![Joakim\_Olsson](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Joakim\_Olsson](https://forums.unrealengine.com/u/Joakim_Olsson)\
**Post date:** [September 3, 2017, 6:17pm UTC](https://forums.unrealengine.com/t/movable-blueprint-class/403153/2 "2017-09-03T18:17:20Z")

</div>

Not entirely sure what the question is.
