mouse not showing up at first load, help needed

i’m facing a problem with my main menu, when i start the game in stand alone game, the mouse is not showing, or shows a small box, when i click in one option and the screen changes to another menu the mouse is start to show on the screen and works every where.

any idea on why this is happening ?

Hi, have you tried setting the Input Mode to UI only after loading up the main menu widget?

Why after? I would just use begin play on the level to set the game more as the first thing that happens while loading…

Im more concerned about the fact the OP claims its a small box… that sounds more like an error then intended behaviour…

[USER=“3140864”]MostHost LA[/USER] After, as in, calling the Create Widget node for the main menu since the reference has to be passed on to the Input Mode function.

The only required input should be the controller - and it may also not require it.
Should work just fine regardless with no widget to focus plugged in.
of course, focusing could help.

that was made the trick, forgot to set input for ui mode only, i thought that how the game level has no game logic it will has only input for the ui.

thanks for your help @Stormrage256