# Mouse Doesn't Stay in Viewport in PIE

**URL:** <https://forums.unrealengine.com/t/mouse-doesnt-stay-in-viewport-in-pie/356243>\
**Category:** Feedback & Requests\
**Tags:** viewport, unreal-engine, bug-report, editor, question\
**Created:** [May 2, 2016, 9:33pm UTC](https://forums.unrealengine.com/t/mouse-doesnt-stay-in-viewport-in-pie/356243 "2016-05-02T21:33:27Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Jambax](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jambax/32/904177_2.png) [@Jambax](https://forums.unrealengine.com/u/Jambax)\
**Post date:** [May 2, 2016, 9:33pm UTC](https://forums.unrealengine.com/t/mouse-doesnt-stay-in-viewport-in-pie/356243/1 "2016-05-02T21:33:27Z")

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In 4.12 Preview 1, when using PIE the mouse doesn’t stay in / lock to the viewport - so on a dual-screen setup if you aim far enough to the right / left the mouse appears on the other screen, and clicking results in loss of focus on the editor.

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**Author:** ![Sean\_Flint](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sean\_Flint](https://forums.unrealengine.com/u/Sean_Flint)\
**Post date:** [May 3, 2016, 3:32pm UTC](https://forums.unrealengine.com/t/mouse-doesnt-stay-in-viewport-in-pie/356243/2 "2016-05-03T15:32:21Z")

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Hello,

I have been able to reproduce your issue, and have entered a bug report (UE-30256). Thank you for your report.

Have a great day

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<div class="post-metadata">

**Author:** ![Jambax](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jambax/32/904177_2.png) [@Jambax](https://forums.unrealengine.com/u/Jambax)\
**Post date:** [May 10, 2016, 7:41pm UTC](https://forums.unrealengine.com/t/mouse-doesnt-stay-in-viewport-in-pie/356243/3 "2016-05-10T19:41:10Z")

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Can confirm this is resolved in 4.12 Preview 3

Thanks!
