# Mouse Cursor Replication

**URL:** <https://forums.unrealengine.com/t/mouse-cursor-replication/431228>\
**Category:** Multiplayer & Networking\
**Tags:** Replication, move-to-location, mouse-cursor, unreal-engine, Multiplayer, question\
**Created:** [August 8, 2018, 2:58pm UTC](https://forums.unrealengine.com/t/mouse-cursor-replication/431228 "2018-08-08T14:58:50Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![JohnnyRevolver](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@JohnnyRevolver](https://forums.unrealengine.com/u/JohnnyRevolver)\
**Post date:** [October 28, 2020, 11:56am UTC](https://forums.unrealengine.com/t/mouse-cursor-replication/431228/3 "2020-10-28T11:56:35Z")

</div>

According to

> **[Replication not changing location or rotation from client](https://forums.unrealengine.com/questions/579391/view.html)**
>
> Hello, I have a problem with replication. I’m trying to rotate or move object from client side. Move and rotation are executed in events marked as ‘On Server’. The problem is that when I’m using this on server, everything works great. I’m able to...

PlayerController

 ![320395-playercontroller.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/e/2/be243899aca7d477df3ebb4fdd15a4432191864c.png)

PlayerPawn

 ![320396-playerpawn.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/1/2/9120da8fe5b30b9662361141142bc516e6ddbb8a.png)

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