# Mouse cursor not move with gamepad stick

**URL:** <https://forums.unrealengine.com/t/mouse-cursor-not-move-with-gamepad-stick/1820645>\
**Category:** Blueprint\
**Tags:** unreal-engine, question\
**Created:** [April 25, 2024, 8:57am UTC](https://forums.unrealengine.com/t/mouse-cursor-not-move-with-gamepad-stick/1820645 "2024-04-25T08:57:19Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![KMH\_productions](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/kmh_productions/32/1191093_2.png) [@KMH\_productions](https://forums.unrealengine.com/u/KMH_productions)\
**Post date:** [April 25, 2024, 8:57am UTC](https://forums.unrealengine.com/t/mouse-cursor-not-move-with-gamepad-stick/1820645/1 "2024-04-25T08:57:19Z")

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Hello colleagues, I can’t get the mouse cursor to move using a gamepad stick.  
I looked at similar topics but nothing helped (there was no error but the problem was not solved).

> [@Example for controlling mouse cursor with thumbstick in UE5](https://forums.unrealengine.com/t/example-for-controlling-mouse-cursor-with-thumbstick-in-ue5/609643):
>
> Prompted by a marketplace question I decided to try combining thumbstick and mouse control for cursor UI in a project. This quick blueprint approach shows one way to do it: Under the Edit drop-down menu, I went to Project Settings \> Engine \> Input \> Bindings \> Axis Mappings and added an Axis Mapping for a controller left thumbstick Y-axis (I named it ThumbstickY) and likewise I added an X mapping and named it ThumbstickX. (If anyone is not familiar, ACTION mappings are bindings for on/off inp…

> [@\[Tutorial\] How to control UMG widget that uses mouse cursor with both mouse and gamepad](https://forums.unrealengine.com/t/tutorial-how-to-control-umg-widget-that-uses-mouse-cursor-with-both-mouse-and-gamepad/267959):
>
> Working on my current game project I’ve came to the point where I needed to make UMG user interface which can be controlled both by mouse and gamepad. There were certain obstacles while I was trying to make this system work. Now I’m ready to post this little tutorial with the example of working result. Please note that the tutorial is based only on Blueprints as my project is 100% Blueprints-based and I have no experience of working with C++ directly. This is how my game moves mouse cursor with…

> **[Move Mouse Cursor With Game Pad posted by Shuan | blueprintUE | PasteBin For...](https://blueprintue.com/blueprint/nrn9vpao/)**
>
> No description provided

> [@How to move mouse cursor with Gamepad stick?](https://forums.unrealengine.com/t/how-to-move-mouse-cursor-with-gamepad-stick/292609):
>
> Hi, I’ve enabled mouse cursor for a sort of menu stage and it moves and is controlled just fine with the mouse input, but how do I move it with the Gampead stick? Is this possible in BP at all?

It looks like I’m missing something but I can’t figure out what. If anyone has solved a similar problem, please describe it in full with screenshots if possible.

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**Author:** ![Arodi007](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/arodi007/32/1022275_2.png) [@Arodi007](https://forums.unrealengine.com/u/Arodi007)\
**Post date:** [April 25, 2024, 2:37pm UTC](https://forums.unrealengine.com/t/mouse-cursor-not-move-with-gamepad-stick/1820645/2 "2024-04-25T14:37:26Z")

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Been a long time i havent use this on my project but should be working:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/b/5/bb55eb0f6808001c889eb2585c29c850d5711eb1.jpeg)

\*Make sure your gamepad input action are triggering first, some gamepad are not compatible with unreal editor. I tested mine with a PS4 Controller with a “windows software”

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<div class="post-metadata">

**Author:** ![KMH\_productions](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/kmh_productions/32/1191093_2.png) [@KMH\_productions](https://forums.unrealengine.com/u/KMH_productions)\
**Post date:** [April 27, 2024, 6:29am UTC](https://forums.unrealengine.com/t/mouse-cursor-not-move-with-gamepad-stick/1820645/3 "2024-04-27T06:29:30Z")

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Hi Arodi007, thanks for your response, I tried to repeat your tutorial, but unfortunately the cursor is not controlled with a gamepad.  
First I created the control  
 ![2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/1/1/a115c5dc7c563c7e774fe910eba815d47c54d5b2.png)

Then I repeated your blueprint

 ![1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/a/1/1a1edd8b2cf8ae7411861a1ccb55c42302d3123f.png)

I’ll also show you my main menu, it is created in my game instance, maybe this matters

 ![3](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/1/b/61be921682d20a12ea0de86b0705ab7ca76f4d78.png)

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<div class="post-metadata">

**Author:** ![rockshurt75](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rockshurt75/32/710355_2.png) [@rockshurt75](https://forums.unrealengine.com/u/rockshurt75)\
**Post date:** [May 4, 2024, 10:25am UTC](https://forums.unrealengine.com/t/mouse-cursor-not-move-with-gamepad-stick/1820645/4 "2024-05-04T10:25:36Z")

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I tried this, too but whenever I start moving the left thumbstick, the cursor disappears and only the focussable buttons are highlighted.

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<div class="post-metadata">

**Author:** ![Arodi007](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/arodi007/32/1022275_2.png) [@Arodi007](https://forums.unrealengine.com/u/Arodi007)\
**Post date:** [May 5, 2024, 5:54am UTC](https://forums.unrealengine.com/t/mouse-cursor-not-move-with-gamepad-stick/1820645/5 "2024-05-05T05:54:18Z")

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It look like it getting consumed when starting the gamepad.

Try to set the input mode to Game and UI, re show mouse cursor and try to switch to a specific enhanced input for gamepad ui such that left stick doesnt override other things (like char movement)

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<div class="post-metadata">

**Author:** ![MadeByMaxxu](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/madebymaxxu/32/1134215_2.png) [@MadeByMaxxu](https://forums.unrealengine.com/u/MadeByMaxxu)\
**Post date:** [December 12, 2025, 6:48pm UTC](https://forums.unrealengine.com/t/mouse-cursor-not-move-with-gamepad-stick/1820645/6 "2025-12-12T18:48:55Z")

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This worked perfectly for me, thank you!

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<div class="post-metadata">

**Author:** ![pdenton](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/pdenton/32/911626_2.png) [@pdenton](https://forums.unrealengine.com/u/pdenton)\
**Post date:** [February 14, 2026, 2:03pm UTC](https://forums.unrealengine.com/t/mouse-cursor-not-move-with-gamepad-stick/1820645/7 "2026-02-14T14:03:58Z")

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One important thing: if you have Common UI plugin enabled, Set Mouse Position won’t work properly (at least I couldn’t make it work). You have to use those console commands to make it work:

`CommonUI.AlwaysShowCursor true`

`CommonInput.EnableGamepadPlatformCursor true`

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/0/4/e04d2cd80c4c701cc5dfab25eefeb85b50ca0393.png)
