More questions for developing my Punch-Out!! game.

There are still a lot of things that I don’t know how to do or fix so I thought it’d be a good idea to ask multiple in this one thread instead of multiple to save some time.

The first question is how to make a sphere trace only detect and damage something once?

I have the attacks set up and the opponent plays the correct damage animation according to the attack, which is good.

But, I’ve also been having this problem where the sphere trace detects the opponent and the player multiple times and makes them take more damage then they should, which is kinda bad.

The other question has to do with the hud I created.

The players HP displays fine, but the opponent’s HP doesn’t show up at all. I don’t know what to do to fix it or what I did wrong for it to work.

I guess what I should ask is: How do I make the opponents health bar appear on the view port?

As always, any and all help is appreciated!