I’m doing my multiplayer FPS in blueprint, and all works great except the animations.
i have a blueprint called BaseWeapon_BP which can handle Fire and Reload action. I also have the military weapon pack, it include animation and fx for the itself. The animations are animations sequence so i convert them in anim montage.
Here the set up to trigger animation but nothing happens (even in singleplayer). I don’t want this animation to be replicated cause its for a first person view.
The fire action (mouse click) is located in myCharacter blueprint and call the fire event from BaseWeapon_BP.
FP Weapon SMVisual is a skeletal mesh.
Any help would be appreciated!