Mono relicensed under MIT - C# for UE4 can come back?

@ I just checked out your contributions to Unreal.js, , Godot, Atomic Game Engine, etc…

All I can say is WOW!

Your skills are unbelievable!!

I’ve got every confidence that you are definitely the person to get the C# port to Unreal done.

What do you need to figure out the license?

Did you need some sort of legal opinion or do you need to talk to the people at Xamarin?

This thread has been read over 2,300 times, so there is obviously a huge amount of interest in getting C# into Unreal.

How can we here in the help?